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Showing posts from December, 2024

Sculpting a Head in Blender

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I've done a few Blender tutorials before, mainly focusing on dragging out low-poly models in edit mode. However, when it comes to character creation, most people I've seen use a different method - they use sculpt mode to build up a character model like play-dough. You can go into sculpt mode with the same menu you use to access edit mode. For this model, I've been following along Keelan Jon's video, "Blender Sculpting Tutorial for Beginners - Stylized Head Sculpt Blender Tutorial" . I more or less follow that video completely wholesale, except I do something a little bit different with the hair, which I stole primarily from PixelicaCG's video "Ultimate Guide to Creating Stylized Hair in Blender" , though many other tutorials use a similar method. I'm assuming you already know the very basics of Blender: adding objects, switching between modes, modifiers and such. If not, I have another tutorial that covers most of it here . Sculpting the Head...