I don't know how to set up 2D character controls in Godot. I'll just confess that right now. I've tried, ladies and gents - I've drafted this same blog post four times, each time trying to approach the problem of 2D movement from a different angle - and every time, without fail, something has screwed up, and I've not been able to find a shred of information online on how to fix it. October is a very busy month for me, and I'm already days behind on my monthly schedule, because I've been spending way too much time trying to figure out problems like why my character won't go up slopes or why they constantly jump in mid-air. I've been watching several tutorials on the subject of 2D movement, but all of them approach it from a different perspective, which only ended up confusing me more. And honestly, I think if I tried to make a from-scratch movement tutorial here, it would only contradict all the other tutorials out there and confuse you even more. Bu...